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Debug: The Schedule Killer

By Brian Bailey

 

Time spent in debug is unpredictable. It consumes a large portion of the development cycle and can disrupt schedules, but good practices can minimize it.

 

Time spent in debug is unpredictable. It consumes a large portion of the development cycle and can disrupt schedules, but good practices can minimize it.

Debug often has been labeled the curse of management and schedules. It is considered unpredictable and often can happen close to the end of the development cycle, or even after – leading to frantic attempts at work-arounds. And the problem is growing.

[...]

It all starts with planning. “Verification planning is an essential element to more predictability,” says Rob van Blommestein, head of marketing at OneSpin Solutions. “As part of the plan, verification should be done earlier in the design process to maximize feedback and streamline the debug process. Feedback and understanding of coverage efforts can be further streamlined through tools that provide a single interface for viewing and analyzing data from multiple verification sources, like simulation and formal.”

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